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I am a BFA student at the University of Southern California studying Game Development and Interactive Design, with a minor in Technical Game Art. I expect to graduate in May 2027. During collage life, I've joined 15+ projects and interned at studios such as American High (AI Intern), Timi Tencent (Cinematics Director), IndieCade (UI/UX), and RabbitPre (2D3D Artist).
My experience spans visual development, 2D and 3D asset creation, cinematics, UI/UX, real-time implementation, and post-production. I have also led art teams, collaborated with artists, designers, and engineers, and managed production schedules from early development through final delivery.
Outside of my work, I enjoy drawing, rock climbing, and snowboarding.

ABOUT MELODY YANG
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