
I am a BFA student at the University of Southern California, majoring in Game Development and Interactive Design with a minor in Technical Game Art. I anticipate graduating in Spring 2027. During collage life, I've joined 15+ projects and interned at studios such as Timi Tencent (Multimedia Design), IndieCade (UI/UX), and RabbitPre (2D & 3D Artist).
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My passion lies in the artistic aspect of game development and CG. With a deep foundation in game art technique and aesthetic theory, I am proficient in navigating the full production pipeline for the field. My extensive experience includes adeptly managing and directing art teams, collaborating across departments, strategizing art plans, and ensuring project meet the highest standards of quality and scope.
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Outside of my academic and professional work, I enjoy drawing, rock climbing, and iceboarding!
